Section two is identical to the first, except that it is located outside, the enemies are onto Rambo from the start, and there are no traps. Other hazards include mines, trapdoors and booby-trapped doors, but there are enhanced weapons to collect. The locations of the beams are only apparent by collecting special goggles. It is heavily protected by infrared security beams, which when activated unleash the enemies. In the first part, Rambo will explore the building Trautman could be in, through a top-down view. Doing so is a three-part operation approximately following the plot of the film. Colonel Trautman has been kidnapped by the Soviets, and Rambo is going in to rescue him. Rambo's mission is set deep in Afghanistan, in the days when the Soviets occupied it, and America was putting this right (we won't mention who they enlisted to do so). Amiga, Amstrad CPC, Atari ST, DOS, MSX, ZX Spectrum
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